1. In association with the KSU GDCC we are please to invite you to our Fall Game Jam. It does not matter if you have never made a game or created the latest and greatest game... Anyone can join in!
    Come and have fun, learn, and meet some new people.

    Come to the J/Atrium building (Marietta campus). Driving directions and a campus map is available at http://www.kennesaw.edu/maps/docs/marietta_printable_campus_map.pdf and
    http://www.kennesaw.edu/directionsparking.php .

    Registration: https://epay.kennesaw.edu/C20923_ustores/web/product_detail.jsp?PRODUCTID=1781

    The registration desk will open at 3:00 pm in front of J202.

    Opening ceremonies will be at 5:00 pm in Q202.
    We look forward to seeing you there!

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  2. For those folk that are not sure what a game jam is, below is a summary of what to expect and hopefully answer some of your question.
    What is a Game Jam?
    A game jam is a gathering for the purpose of planning, designing, and creating one or more games within a short span of time, usually ranging between 24 and 72 hours. Game developers are generally made up of programmers, game designers, artists, and others in game development-related fields.
    What time will it start and finish?
    Registration opens at 3:00 pm Friday 8/26/16. The registration desk will be in front of J-202 (KSU Marietta Campus). The opening ceremonies will take place at 5:00 pm 8/26/16 in Q-202. Closing ceremonies will start around 3:00 pm on Sunday 8/28/16. We should finish up before 6:00 pm.
    Does the game need to be digital?
    No!!! You can make a board game.
    Do I need to know how to program?
    No!!! Making a game involves many disciplines. We encourage everyone to join a group that consists of people with a broad range of skill sets.  

    This might help:
    Do I need to have a team?
    No!!! We actively encourage everyone to form a group on Friday afternoon.
    Why am I being asked to pay a registration fee?
    This money goes towards paying for the t-shirt, pizza, food, snacks, security, that will be provided throughout the game jam.
    Do I have to stay for the entire 48 hours (where am I going to sleep)?
    Many students choose to stay the entire game jam. Other students choose to have a rest somewhere else. It is entirely up to you what your participation will be.
    Will I be safe?
    We will have Public Security patrolling the building for the entire 48 hours. We will have faculty on site for the entire 48 hours.
    What’s in it for me?
    We have found that there is a correlation between participation in the game jam and higher grades. While we can’t make any promises, we think you will have some fun, meet some new people and get to make a game. And yes, we will provide a t-shirt, pizza, food, snacks, sodas, etc.

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  4. Visit the Marietta campus student center on 8/21 from 3-7pm to play games, win prizes, and get your picture with Scrappy and Sturgis.  Food courtesy of KSU Division of Student Affairs - Department of Residence Life


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  5. Dr. Allan Fowler was recently featured on the KSU web site for his work with the Microsoft HoloLens.

    From the article:

    Peek into Allan Fowler’s office and you might find him surrounded by his high-tech gear, but his latest addition has the Kennesaw State gaming professor smiling.

    Fowler was recently selected as one of the first in the U.S. to receive Microsoft’s HoloLens, a virtual reality system that enables users to interact with high-definition holograms in the physical world.

    It’s the newest technology tool added to Fowler’s ensemble of virtual reality devices. With the $3,000 HoloLens’ developer’s edition, he is experimenting with gaming applications for the new system.

    “I don’t play a lot of games. I spend most of my time making them,” said Fowler, who joined Kennesaw State’s Computer Game Design and Development faculty last year as an assistant professor of game design and software engineering.

    The HoloLens is different from its competition, according to Fowler. The wireless headset, although a bit heavy, is transparent, allowing users to see their physical surroundings and have a peripheral perspective not found in other VR systems. He said the new design could reduce vertigo and motion sickness felt when using a virtual reality system that encloses a user’s vision entirely.

    Fowler has been making games for more than 30 years and is excited about the possibilities that holograms bring to game development. When he dons the headset and pinches the air, he’s actually interacting with the interface by selecting icons.

    “As an educator, what’s exciting is developing educational apps that teach anatomy or anything that requires a detailed explanation, and have it in a virtual environment so students can physically interact with it in a way that has never been possible before,” Fowler said.

    Fowler said that things like basic surgery or structural engineering could benefit from having this virtual reality tool. He said he believes it has more potential as a teaching tool than a gaming tool, citing opportunities for education, libraries, museums or “anywhere you are trying to communicate information that is better communicated in a 3D world.”

    This summer, several senior CGDD students will begin to develop educational games for the HoloLens under Fowler’s guidance.

    “There are lots of advantages to being an early adopter and getting products out to market,” he said. “One thing that will make it successful is having lots of content out there, and that’s why I want our students to be making games for it.”

    Fowler applied for the developer’s edition, which was available by request in the U.S. only, and was selected during phase one of Microsoft’s development rollout. Kennesaw State colleague Rongkai Guo, assistant professor of gaming, has been selected for phase two.

    “I’ve been in the industry a long time, and sometimes the new tech comes about and it’s just mediocre,” said Fowler. “But this? It’s seriously cool.”

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  6. Making the Grade: College course shows lucrative side of gaming

    And all that time you thought your kid was just messing around playing video games. In fact, such a pastime might be preparing your student to take on the challenges of an academic program winning accolades at Kennesaw State University. Read more from AJC.

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  7. Congratulations to all of the graduating seniors and capstone students who presented their games during the College of Computing and Software Engineering C-Day event last week.  Top teams include:
    • 1st place: Tactics & Tarrasque, Jonathan Davis
    • 2nd place: My Mom’s Road Rage – Ryan Murray
    • 3rd place: HeartAttack – Lawson Lamb & Oluwakayode Akingbade
    Seventeen teams/games were presented and represent the largest collection of capstone projects in the history of the CGDD program.

    Congrats to all students for their creations!

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  8. KSU's game jam weekends were recently covered in IgniteHQ's blog, showcasing the creativity and collaboration of these great events.  We'll host our next jam in the fall, so watch here for more information in the next few months, and we hope to see you there!

    IgniteHQ can help launch new businesses and is a great resource for KSU students and faculty.

    From the entry:

    "As an entrepreneurial incubator focused on growing the inventor community in North Georgia, IgniteHQ is a perfect partner for the community we’re building and empowering at our game jam weekends. IgniteHQ’s leaders Nancy Whatley and Catherine Pearson helped coach the teams to think big and plan for a place for their creations in the real world beyond Game Jam."


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  9. Amidst the end of semester activities, if you have time, there will be an interesting talk in downtown Atlanta on May 3rd (next Tues) on bio-gaming (combining mobile technology and game design for heart health).  The event is free.

    Best wishes on a great end of semester and summer!

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  10. See the rankings below:


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